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Old Mar 04, 2008, 06:37 AM // 06:37   #1
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Default new necro, whats the funnest PVE build?

so when i first started GW i meant to play a necro but then i saw dervish and was like "omg he's wearing a robe with a hood and uses a giant scythe THAT IS SO BADASS!!!! i must play that class" well ive given my derv a good thrashing, love the class and still think they look badass, but now that ive satisfied my lust i think id like to fall back on my original plan, to play a necro. anyway its been ages and ive forgotten everything i planned to do, so i figured id ask people what they think is the most fun necro for pve (dont play pvp much). i was thinking minion master (love the whole raising undead thing) or minion bomber if mm is deemed useless later on. however ive heard these builds get frustrating as theres no short key for highlighting ur undead and clicking on them by hand is just tedious. so considering this i just wanted to hear from people what builds give them the most enjoyment since thats what ill be playing the game for.
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Old Mar 04, 2008, 06:44 AM // 06:44   #2
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In PvE I prefer playing a Echo Spiteful Spirit Nuker. This necro causes an insane amount of damage in a short amount of time. I also stick in Descreate Enchantments and Defile Enchantments for extra nukage.

MM's are also good, but it gets boring after a while. You usually wouldn't want to do minion bombing, unless you're good at single clicking minions. Let the heroes do that

Feast of Corruption nuker is also a different approach to a nuker Necromancer. Although it wont deal as much damage as the SS Nuker, you'll still be doing high damage.

Blood Magic is usually used for farming. Things like Order of the Vampire and Blood is Power isn't used in general PvE. Only specific areas like ToPK, DoA, UW, FoW, places like that.

Anyways, I hope this helped. These are the general builds for necromancers assuming you have Prophecies also.
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Old Mar 04, 2008, 06:57 AM // 06:57   #3
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MM's were always the most fun to me. Not the most useful, but entertaining to the end.
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Old Mar 04, 2008, 08:01 AM // 08:01   #4
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for the MM side, use a hero, is have masters he is the best MM. or I tend to do mm suport, ie. all the stuff u can do to them. death nova is a fav. I cant click on maybe one, but masters or any hero, will have it on all the minnions. if you could train him to echo jagged bones well Id do that, but a jagged bones. death nova supporter is cool, see little green bombs everywhere. just have to be with fleshies so the posion takes on. and always take sunspear skill Necrocis, when posioned, nail them and make more minnions for hero to load up on again. only char i have beat NF with is the rit, and 90+% of it was a explosive mm bomber/healer. was fun, I did this the first few weeks when nightfall just came out, for the sole reason of getting jagged bones for her. keep a army forever and when they die boom and heal, make new ones for me, cause another explosion, but the week before I got ALL the way to near end of game, they nerfed the skill to like 20 seconds or longer recharge, so I have yet to use it. I have it, have never used it, when it was 5 second it would have made me a nasty fast exploding healing mob. oh well, still prob one of the funnest builds I ever played. explosive rit, may still have some builds in wiki ? if not look me up, IGN Razor of Death
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Old Mar 04, 2008, 08:03 AM // 08:03   #5
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i know the general builds, was just wondering what people have found to be the most fun

i think im going to go with mm, it was my first choice b4 i started thinking into the whole thing so i rekon ill just go with it
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Old Mar 04, 2008, 09:09 AM // 09:09   #6
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Quote:
Originally Posted by madriel222
MM's were always the most fun to me.
Vizunah baby, VIZUNAH!11!!
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Old Mar 04, 2008, 09:29 AM // 09:29   #7
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Quote:
Originally Posted by Queen Undertaker
for the MM side,
Thanks to the OP.

I'm getting a little frustrated with my lvl20 ele so i'm playing a lvl6 Necro.

Queen, I noticed you said it's hard to bomb the minions.

While playing today i would just hit the key for the skill and a minon would die and all the others would heal +58.

Is it confirmed that you HAVE to highlight a minion before blowing him up?

IT didn't seem like it to me.
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Old Mar 04, 2008, 10:36 AM // 10:36   #8
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WOOOOO DOUBLE MM VIZUNAH

Haha its funny if u take awaken the blood then use BotM, SUICIDE!!!!!!!!!!!!!

Thats fun, i also liked Echo/SS alot.

But IMO thats all thats fun for a necro, which is y mine is a mule now
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Old Mar 04, 2008, 10:41 AM // 10:41   #9
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Quote:
Originally Posted by TPike
Thanks to the OP.

I'm getting a little frustrated with my lvl20 ele so i'm playing a lvl6 Necro.

Queen, I noticed you said it's hard to bomb the minions.

While playing today i would just hit the key for the skill and a minon would die and all the others would heal +58.

Is it confirmed that you HAVE to highlight a minion before blowing him up?

IT didn't seem like it to me.
The kind of bombing you're talking about is not the same as what is generally referred to as minion bombing. From what you wrote I get the idea you used the skill "Feast for the dead". Eventhough the skill description says: " Destroy target animated undead ally", I think it isn't really necessary to target a specific minion. Don't target anything and a random minion dies.

With minion bombing people generally mean applying the skill "death Nova" to a minion to sent out damage+poison to adjacent foes. This kind of bombing does require you to pick a specific minion to enchant it with death nova. After applying death nova to a minion you have the choice of just letting the enchanted minion die from natural degen or to destroy it ( for example with feast for the dead) Destroying that minion would then of course have to be done by selecting the enchanted minion by hand too.
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Old Mar 04, 2008, 11:16 AM // 11:16   #10
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Minionbombing is best left to heros - they can target the right minions at the right time, you'll struggle.
Curses is pretty fun to play, and it's the one necro line heros are truly god-awful at playing. A curse necro human can do horrible damage to the enemy, a curse necro hero is dead weight.
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Old Mar 04, 2008, 12:59 PM // 12:59   #11
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I enjoy using minions and dealing direct damage while they're hacking away. That's normally how I like to play.

But I also don't mind having to adjust my approach for certain missions and areas. Leaving your "comfort zone" is the only way broaden your mastery of the game.
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Old Mar 04, 2008, 03:40 PM // 15:40   #12
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Quote:
Originally Posted by TheGazettE
In PvE I prefer playing a Echo Spiteful Spirit Nuker. This necro causes an insane amount of damage in a short amount of time. I also stick in Descreate Enchantments and Defile Enchantments for extra nukage.
NOOOO!1!! Dont listen to this. Echo is worse than hiphop! (Yes.. shocking.. I know.. but I mean it!!).

Okay.. People generally love Arcane Echo.. And... I have no idea why. I'm not gunna tell you not to use it.. Cus frankly I dont care whether or not you phail. Im just gunna say why its a wasted skill slot from my viewpoint.

Okay...
1)2 sec cast time.. By the time you have SS echoed.. The enemy will be dead. Casting SS before the enemy dies is a challenge enough.
2)15 Energy?!?! Waste much?
3)The point of 2 SS's = what exactly? If you reckon 2xSS is good for damage, then you are sadly mistaken. MoP + SS.. or Barbs + SS could easily outdamage 2xSS.

All in all.. The Cons easily outweigh the benefits (if there are any). The energy cost is appauling.. 2 SS + Arcane echo = 15e+15e+15e=45e. That is a waste of energy, like it or not. You could EASILY get better overall damage with Barbs + SS + MoP =10e+10e+15e=35e. Even with the necro's insane energy management.. Echo + SS is overrated. Although it doesnt matter if u waste the energy.. You do save skill slots for more viable skills.

Quote:
Blood Magic is usually used for farming.
-_-... Have you ever heard of 55 SS or do you live in a black hole? Blood Magic is NOT used for farming. SV is used for solo boss farming. Other than that.. Farming-wise.. SS>SV.

Btw.. On topic.. Play as you wanna play. There are necros I know that play as meleemancers.. Not cus their good.. but cus theyr 'fun'. Try all play styles.. See which you like.. Numbers flying up from targets heads.. or an undead army bashing your opponents face in.
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Old Mar 04, 2008, 05:40 PM // 17:40   #13
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Well you're familiar with all the common necro builds, they're all very very fun imo. I'm partial too Minions myself. No matter what route you go get ready to see lots of pretty numbers above all your enemies

One final note; Never underestimate the power of the walking dead.
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Old Mar 05, 2008, 04:59 AM // 04:59   #14
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i think ill start with mm seems like fun however i take evrything uve said into account and iff mm gets boring for me ill swap to one of the other suggestions
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Old Mar 05, 2008, 05:19 AM // 05:19   #15
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Quote:
Originally Posted by Qdq Swi
Okay...
1)2 sec cast time.. By the time you have SS echoed.. The enemy will be dead. Casting SS before the enemy dies is a challenge enough.
2)15 Energy?!?! Waste much?
3)The point of 2 SS's = what exactly? If you reckon 2xSS is good for damage, then you are sadly mistaken. MoP + SS.. or Barbs + SS could easily outdamage 2xSS.
1) That is true for the majority of Prophesies, and the first half of Factions and Nightfall. It is definitely not true for HM, or Elite areas, stuff there just does not die that fast.

2) I agree with you, in an all rounded build, Arcane Echo + Spiteful Spirit is definitely a waste. Empathy + Spiteful Spirit is just fine usually. However, when dealing with hordes of mobs, such as in Ravenheart Gloom, the number of mobs you need to kill will fuel Arcane Echo.

3) Partially the same reason as the above. Mark of Pain and Barbs is definitely powerful, but they can reach their full efficiency if you have a human melee player calling targets. AE+SS is a sort of easy mode for similar results. Another thing is that your Arcane Echo can be used on other spells as well. I have used Arcane Echo on Defile/Descecrate Enchantment to do massive AoE damage together with Lightbringer Gaze, this is targetted at Dervish and Protect Monk mobs. (Yes, DD necros FTL, but not when I'm doing AoE 127 to 153 damage on Heart Tormentors with D.Enchantments)

I think Arcane Echo is inefficient for at least half the game, and only reaches full potential if more than one spell on your bar potentially can benefit from it. For most of the game Empathy, Barbs, Mark of Pain or other hex spells like Reckless Haste and Enfeebling Blood will be better options.

Last edited by arsie; Mar 05, 2008 at 05:23 AM // 05:23..
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Old Mar 05, 2008, 05:26 AM // 05:26   #16
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You people need to stop thinking that Empathy or Backfire at Domination 9 is worth casting for a necromancer.

Yes, I'd happily take two copies of Spiteful Spirit, or two copies of Pain Inverter, or two copies of Technobabble, compared to a lot of other trash people will insist on bringing.
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Old Mar 05, 2008, 05:39 AM // 05:39   #17
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I use this with a slightly modified Sabs 3 Necro Build.
It's Great fun build that stops the enemy mob in its tracks and spread huge amounts of degen in a few seconds.
Generally I cast 1,2,3,4,5 then 2 again, then target specific enemies ftw. If the enemy has condition removal the monks generally use it on themselves first, all the conditions are almost instantly reapplied by the Blinder Ele spamming epidemic.
Its quite cool.

OAVDMopHP5BhmdoMkBICWiqK

OANDUslfOL1qAeANEQqHVVBA

OAhiYwh8gtJeSzJ3wccWVTuA


Also great if you can get a Friend to bring a hero with this build, it effectively shuts down all mellee and rangers through constant blind and epidemic. Also great for spreading the conditions that the Primary Necro is using. This is superb for taking out mellee/ranger bosses, just force target on your hero and the boss will never hit anything again.
OgVDMKyMOXVuhTAZkB6BEhwB


The rest of your 8 man team is 1 monk and 2 open slots, Ive vanquished plenty with this team build, with ease.
Ive tried all manner of builds in the open slots, 2 hero assassin scythes, 2 Barragers, 2 Hero Mesmers, 2 Thumpers and of course the obligatory 2 SF eles. You can go really creative here and pack in some mad damage builds -

Edit - I agree with the negative comments about empathy and backfire. Also; Echo SS is much worse than Hiphop -
Definitely not good ideas outside of specific farming builds, not good for general pve play for a Necro.
I'm not too keen on the FOC spiker suggestion either.
As for MM - Let the Heroes do that for you, they are better than you ever could be.
Final EDIT - Note the absence of Ursan Blessing from this build, I frikkin h8 that skill and refuse to pug with anyone using it, it's a mind numbingly boring skill that has no place in this game.

Peace out.

Last edited by KennyC; Mar 07, 2008 at 01:51 AM // 01:51..
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Old Mar 05, 2008, 08:15 AM // 08:15   #18
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Quote:
Originally Posted by Qdq Swi
NOOOO!1!! Dont listen to this. Echo is worse than hiphop! (Yes.. shocking.. I know.. but I mean it!!).

Okay.. People generally love Arcane Echo.. And... I have no idea why. I'm not gunna tell you not to use it.. Cus frankly I dont care whether or not you phail. Im just gunna say why its a wasted skill slot from my viewpoint.

Okay...
1)2 sec cast time.. By the time you have SS echoed.. The enemy will be dead. Casting SS before the enemy dies is a challenge enough.
2)15 Energy?!?! Waste much?
3)The point of 2 SS's = what exactly? If you reckon 2xSS is good for damage, then you are sadly mistaken. MoP + SS.. or Barbs + SS could easily outdamage 2xSS.

All in all.. The Cons easily outweigh the benefits (if there are any). The energy cost is appauling.. 2 SS + Arcane echo = 15e+15e+15e=45e. That is a waste of energy, like it or not. You could EASILY get better overall damage with Barbs + SS + MoP =10e+10e+15e=35e. Even with the necro's insane energy management.. Echo + SS is overrated. Although it doesnt matter if u waste the energy.. You do save skill slots for more viable skills.
Quote:
Originally Posted by Moloch Vein
You people need to stop thinking that Empathy or Backfire at Domination 9 is worth casting for a necromancer.
It's called P V E.
Or the longer version:
People leaving their brains at home because it's a waste using them since the AI is so lacking.
Or:
People want pretty armours! V E.
Or:
Spank Them Bottoms! PVE.

It doesn't even need to make sense!
It's PVE!
So let's not make this insane science out of it.
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Old Mar 05, 2008, 09:40 AM // 09:40   #19
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Quote:
Originally Posted by Qdq Swi
Blood Magic is NOT used for farming.
really?
Quote:
Originally Posted by Qdq Swi
SV is used for solo boss farming.
oh silly me SV is BLOOD magic
Quote:
Originally Posted by Qdq Swi
Other than that.. Farming-wise.. SS>SV.
there arent many farms that use SS over SV, DoA UW/FoW to name a few
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Old Mar 05, 2008, 09:52 AM // 09:52   #20
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"new necro, whats the funnest PVE build?"

Im sure the OP wasnt after your opinion of another persons opinion, or to quote a quote of an opinion.

I'd like to think he wants YOUR opinion on what are fun builds to use.

*stands by for barrage of quotes*
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